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An algorithm which allows the user to input a variable number of examination marks, calculates the average and prints the average.
Application 1 A primary school teacher requires a program that can be used to play a number-guessing game with young children; the aim being to develop logical strategies and practice their understanding of numbers. In this game the computer picks a number between 1 and 100 and gives the child 10 turns to guess the number. After each incorrect try, the computer tells the child whether the guess is too high or too low. If within the ten turns
y coordinate: 45 Enter value No6 for x coordinate: 23 Enter value No6 for y coordinate: 89 Enter value No7 for x coordinate: 43 Enter value No7 for y coordinate: 81 Enter value No8 for x coordinate: -39 Enter value No8 for y coordinate: -90 Enter value No9 for x coordinate: 25 Enter value No9 for y coordinate: 78 Enter value No10 for x coordinate: 27.98 Enter value No10 for y coordinate: 67.91 Data set numberxyAB 155.00044.0000.6310.860 22.90776.0000.9361.768 311.00078.0001.0671.678 478.00011.0001.0670.387 5-95.00045.000-0.671-0.312 623.00089.000-1.4671.558 743.00081.000-1.4771.324 8-39.000-90.000-1.1491.368 925.00078.0001.2121.515 1027.98067.90000.8031.392