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Computer Graphics
Computer Graphics Table of Contents Introduction 3 How It Was 3 How It All Began 4 Times Were Changing 6 Industry's First Attempts 7 The Second Wave 10 How the Magic is Made 11 Modeling 12 Animation 13 Rendering 13 Conclusion 15 Bibliography 16 Introduction Hollywood has gone digital, and the old ways of doing things are dying. Animation and special effects created with computers have been embraced by television networks, advertisers, and movie studios alike. Film editors, who for decades worked by painstakingly cutting and gluing
certain. We have just begun to see how computer technology will change the visual arts. BIBLIOGRAPHY How Did They Do It? Computer Illusion in Film & TV , Alpha Books 1994; Christopher W. Baker Computer Graphics World, Volume 19, Number 3; March 1996; Evan Hirsch, "Beyond Reality" Computer Graphics World, Volume 19, Number 4; April 1996; Evan Marc Hirsch, "A Changing Landscape" Windows NT Magazine, Issue #7, March 1996; Joel Sloss, "There's No Business Like Show Business" Cinescape, Volume 1, Number 5; February 1995; Beth Laski, "Ocean of Dreams"