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Form - Introduction to Object-Oriented Programming
An object-oriented methodology has a defined set of entities: class, form, properties, and instances. A Form is a representation of any window displayed in your application. The Form class can be used to create standard, tool, borderless, and floating windows. You can also use the Form class to create modal windows such as a dialog box. Using the properties available in the Form class, you can determine the appearance, size, color, and window management features
existing classes or override current classes to perform different functions. Finally, the beauty of these methodologies is that they scale very well. In the past, conventional analysis and design methodologies tended only to be applicable to very large multi man-year projects. The methods described here can be scaled down to simple applications that only take a day or two to develop or all the way up to large complex systems requiring large numbers of staff.