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Trip Hawkins Quotes

«We don't think we need a next-generation product until there's more pressure in the marketplace.»
Author: Trip Hawkins
«Console game publishing has become more like theatrical release film-making and it is very hard if you are not one of the major publishers, and even for them it is hard unless they are working with major game brands.»
Author: Trip Hawkins
«We want to make as big a market as we can with our current product.»
Author: Trip Hawkins
«Polygons are fashionable at the moment - particularly in the arcades.»
Author: Trip Hawkins
«We're all going to be dead in 100 years, so in the meantime if you want to use the most advanced system this year, then you have to buy a 3DO.»
Author: Trip Hawkins
«I shouldn't speculate a lot about what their plans are because every company feels differently about when to announce what they're doing with 3DO.»
Author: Trip Hawkins
«Besides, games like total eclipse and john madden football combine great texture-mapping and polygon rendering, and that's a pretty satisfactory experience right now.»
Author: Trip Hawkins
«There have always been a lot of exclusive licenses and sometimes the publisher cuts some corners or gets a bit lazy and the quality goes down.»
Author: Trip Hawkins
«SONY have had a graphic workstation business; they understand polygon rendering and have special customers that demand it.»
Author: Trip Hawkins
«With our next generation hardware, polygon rendering will probably be an area we'll get more heavily into.»
Author: Trip Hawkins

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